Refactor Games is a AAA sports video game studio . We are developing the next generation of professional football (soccer) video games using Unreal Engine 5 . We’re building fast, reactive multiplayer soccer with real-time physics and no desync.
We’re looking for an Online Physics Sync Engineer who can ensure that gameplay feels deterministic and responsive, whether you're 5ms or 100ms from the server. You’ll work at the intersection of Chaos Physics, replication, prediction, and rollback—all tuned specifically for soccer gameplay where precision matters.
You'll Work On:
Requirements:
Bonus Points:
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